Gascoigne::LevelMesh3d Member List

This is the complete list of members for Gascoigne::LevelMesh3d, including all inherited members.

BasicInit(const IntSet &n, const IntSet &o)Gascoigne::LevelMesh3d
BuildFathers(std::set< int > &Vaeter) const Gascoigne::LevelMesh3d [protected]
check_leveljump() const Gascoigne::LevelMesh3d [protected]
construct_lists(IntSet &newquads, IntSet &oldquads) const Gascoigne::LevelMesh3d
ConstructCellIndOfPatch(IntVector &dstc) const Gascoigne::LevelMesh3d
ConstructHangingStructureQuadratic(QuadraticHNStructure3 &hnq2, QuadraticHNStructure9 &hnq2face) const Gascoigne::LevelMesh3d
ConstructHangingStructureQuartic(QuarticHNStructure5 &hnq4, QuarticHNStructure25 &hnq4face) const Gascoigne::LevelMesh3d
ConstructIndOfPatch(nvector< IntVector > &dstv) const Gascoigne::LevelMesh3d
ConstructNodesOnFace(fixarray< 25, int > &nodesonface, int vater, int ni) const Gascoigne::LevelMesh3d [protected]
ConstructNodesOnFaceQ4(fixarray< 81, int > &nodesonface, int vater, int ni) const Gascoigne::LevelMesh3d [protected]
dimension() const Gascoigne::LevelMesh3d [inline]
Edgeg2l() const Gascoigne::Index [inline]
Edgeg2l()Gascoigne::Index [inline]
Edgeg2l(int i) const Gascoigne::Index [inline]
Edgeg2lCheck(int i) const Gascoigne::Index [inline]
EdgeGSize() const Gascoigne::Index [inline]
Edgel2g() const Gascoigne::Index [inline, protected]
Edgel2g()Gascoigne::Index [inline, protected]
Edgel2g(int i) const Gascoigne::Index [inline, protected]
EdgeSize() const Gascoigne::Index [inline]
eg2lGascoigne::Index [protected]
el2gGascoigne::Index [protected]
EnkelUniform(const Hex &Q) const Gascoigne::LevelMesh3d [protected]
fill_childs(IntSet &dst, const Hex &Q) const Gascoigne::LevelMesh3d [protected]
fill_enkel(IntSet &dst, const Hex &Q) const Gascoigne::LevelMesh3d [protected]
fill_opis(IntSet &dst, IntSet &oldquads) const Gascoigne::LevelMesh3d [protected]
hex(int i) const Gascoigne::LevelMesh3d [inline]
Hexg2l() const Gascoigne::Index [inline]
Hexg2l(int i) const Gascoigne::Index [inline]
Hexg2lCheck(int i) const Gascoigne::Index [inline]
HexGSize() const Gascoigne::Index [inline]
hexindex(int i) const Gascoigne::LevelMesh3d [inline, protected]
Hexl2g()Gascoigne::Index [inline]
Hexl2g() const Gascoigne::Index [inline]
Hexl2g(int i) const Gascoigne::Index [inline]
HexSize() const Gascoigne::Index [inline]
hg2lGascoigne::Index [protected]
hl2gGascoigne::Index [protected]
HMPGascoigne::LevelMesh3d [protected]
Index()Gascoigne::Index
Index(const Index &I)Gascoigne::Index
InitBoundaryHandler(BoundaryIndexHandler &BI) const Gascoigne::LevelMesh3d
InitCells(int n)Gascoigne::LevelMesh3d [protected]
InitEdges(int n)Gascoigne::LevelMesh3d [protected]
Gascoigne::Index::InitEdges(const IntSet &edges)Gascoigne::Index
InitHexs()Gascoigne::Index
InitNodes(int n)Gascoigne::LevelMesh3d [protected]
Gascoigne::Index::InitNodes(const IntSet &nodes)Gascoigne::Index
InitQuads()Gascoigne::Index
InsertHangingEdgeQ4(QuarticHNStructure5 &hnq4, const fixarray< 81, int > &nof, int n1, int n2, int n3, int n4, int i1, int i2, int i3, int i4, int i5) const Gascoigne::LevelMesh3d [protected]
InsertHangingEdgesQ4(QuarticHNStructure5 &hnq4, const fixarray< 81, int > &nodesonface) const Gascoigne::LevelMesh3d [protected]
InsertHangingFaceQ4(QuarticHNStructure25 &hnq4face, const fixarray< 81, int > &nodesonface, int n1, int n2, int n3, int n4, const fixarray< 25, int > &I) const Gascoigne::LevelMesh3d [protected]
InsertHangingFacesQ4(QuarticHNStructure25 &hnq4face, const fixarray< 81, int > &nodesonface) const Gascoigne::LevelMesh3d [protected]
IntMap typedefGascoigne::Index [protected]
LevelMesh3d(const HierarchicalMesh *hmp)Gascoigne::LevelMesh3d
ncells() const Gascoigne::LevelMesh3d [inline]
nnodes() const Gascoigne::Index [inline]
operator<<(std::ostream &os, const Index &I)Gascoigne::Index [friend]
operator=(const Index &I)Gascoigne::Index
qg2lGascoigne::Index [protected]
ql2gGascoigne::Index [protected]
Quadg2l() const Gascoigne::Index [inline]
Quadg2l(int i) const Gascoigne::Index [inline]
Quadg2lCheck(int i) const Gascoigne::Index [inline]
QuadGSize() const Gascoigne::Index [inline]
Quadl2g()Gascoigne::Index [inline]
Quadl2g() const Gascoigne::Index [inline]
Quadl2g(int i) const Gascoigne::Index [inline]
QuadraticHNStructure3 typedefGascoigne::LevelMesh3d [protected]
QuadraticHNStructure9 typedefGascoigne::LevelMesh3d [protected]
QuadSize() const Gascoigne::Index [inline]
QuarticHNStructure25 typedefGascoigne::LevelMesh3d [protected]
QuarticHNStructure5 typedefGascoigne::LevelMesh3d [protected]
refine_level(int n) const Gascoigne::LevelMesh3d [protected]
vertex3d(int i) const Gascoigne::LevelMesh3d [inline]
vertex_of_cell(int i, int ii) const Gascoigne::LevelMesh3d [inline]
Vertexg2l() const Gascoigne::Index [inline]
Vertexg2l(int i) const Gascoigne::Index [inline]
Vertexg2lCheck(int i) const Gascoigne::Index [inline]
VertexGSize() const Gascoigne::Index [inline]
Vertexl2g() const Gascoigne::Index [inline, protected]
Vertexl2g(int i) const Gascoigne::Index [inline]
VertexSize() const Gascoigne::Index [inline]
vg2lGascoigne::Index [protected]
vl2gGascoigne::Index [protected]
~LevelMesh3d()Gascoigne::LevelMesh3d


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